Setting custom launch options on Steam allows you to configure how V Rising starts, such as choosing display modes or adjusting performance settings before the game launches. This can be especially useful for troubleshooting or optimizing your gameplay experience.
How to Set Launch Options on Steam
- Open your Steam Library.
Right-click on V Rising in your games list and select Properties.
- In the General tab, look for the Launch Options section near the bottom of the window.
- Enter one or more launch commands in the text box (separated by spaces).
- Close the Properties window and launch the game.
Display & Windowing Options
| Command | Details |
| -windowed | Launch in windowed mode |
| -fullscreen | Launch in full-screen mode |
| -popupwindow | Borderless (frameless) window |
| -screen-width [number] | Set screen width (e.g., -screen-width 1920) |
| -screen-height [number] | Set screen height (e.g., -screen-height 1080) |
| -screen-fullscreen [0 or 1] | Override default full-screen state |
| -monitor [N] | Launch on monitor N (1-based index) |
| -single-instance | Prevent launching multiple instances (Windows/Linux only) |
Graphics & Rendering
| Command | Details |
| -force-d3d11 | Use Direct3D 11 |
| -force-d3d12 | Use Direct3D 12 |
| -force-vulkan | Use Vulkan |
| -force-glcore | Use OpenGL Core |
| -force-glcoreXY | Use a specific OpenGL version (e.g., -force-glcore45) |
| -force-metal | Use Metal (macOS only) |
| -force-low-power-device | Use low power GPU (macOS only) |
| -force-wayland | Enable experimental Wayland (Linux only) |
| -force-feature-level-10-0 | Force DirectX 11.0 Feature Level 10.0 |
| -force-feature-level-10-1 | Force DirectX 11.0 Feature Level 10.1 |
| -force-feature-level-11-0 | Force DirectX 11.0 Feature Level 11.0 |
| -disable-gpu-skinning | Disable GPU skinning |
| -no-stereo-rendering | Disable stereo rendering |
| -force-gfx-direct | Force single-threaded rendering |
| -force-d3d11-flip-model | Use DXGI flip model (D3D11) |
| -force-d3d11-bitblt-model | Use DXGI BitBlt model (D3D11) |
| -force-d3d11-singlethreaded | Use single-threaded D3D11 device |
| -force-d3d11-no-singlethreaded | Don’t use single-threaded D3D11 device |
| -force-driver-type-warp | Use DirectX WARP driver |
Performance & Behavior
| Command | Details |
| -batchmode | Run in headless/server mode (no window/input) |
| -nographics | Skip initializing graphics (for server or CI use) |
| -nolog | Disable log output (also disables Debug.Log) |
| -timestamps | Prefix log messages with timestamps/thread IDs |
| -max-async-pso-job-count [number] | Set number of threads for prewarming shaders |
| -systemallocator | Use system memory allocator (for debugging) |
Misc & Experimental
| Command | Details |
| -parentHWND <HWND> delayed | Embed Unity window in another app (Windows only) |
| -logFile <path> | Redirect log output (- for stdout) |
| -dontConnectAcceleratorEvent | UWP-only: fix input conflicts in XAML |
| -forceTextBoxBasedKeyboard | UWP-only: alternative touchscreen keyboard |
Important Notes
- Launch options on Steam must start with a dash (-).
- You can combine multiple options by separating them with spaces. Example: -windowed -novsync
- Some options may have limited effect depending on your system and game version.
- Always test changes individually to confirm they improve your experience without causing issues.
Need Assistance?
If you have questions about launch options or need help optimizing your game setup, please contact our support team at info@playvrising.com. We are happy to assist!